The notebook he kept there was of interest to the Avatar. If Alagner deems someone worthy of an item in his storehouse, they have to pass numerous tests, consisting of illusion walls, levers, teleporters, magical fields and puzzles. To finally reach the notebook, the adventurer has to use wits, as it is in an elevated room without stairs.
- The first instance in the series where a stair has to be built. (Unless you count the cheating room in Trinsic.)