Ultima V has fewer cheats than the later Ultimas. Yet there are some bugs that can be exploited.
Depending on your karma will determine your loss of exp. Hit CTRL K to see your karma. The higher your karma the fewer exp you lose when you die. When you die, you lose 50 exp.
So get your characters to around 220 experience, camp until Lord British appears to set everyone's level to 3 and then die. You will go back to level 2 but you will NOT lose the stats (INT/STR/DEX). Repeat the process until you reach 30-30-30.
The results are amazing: your party will be overwhelming. I think DEX is the most important attribute, as you will get to take several turns before your opponents move and also you will never miss an attack.
Castle Britannia's Bottomless Vault Edit
At the bottom of Lord British's Castle is a magically locked door, beyond which can be found three chests that are always filled with goodies. You can find basically anything in these chests, including the valuable Magic Throwing Axe. These chests respawn if you go up-and-down stairs, but that also relocks the magical door. The best way to revisit the chests without having to waste a Skull Key every time is to sleep for 1 hour. There are 2 beds on this level of the Castle, so make use of them when they're not occupied!
This does cause you to lose karma, about 6 points each time you empty the stash.
Infinite Skull Keys Edit
Or if you want to be cheap and take alitte more time go to Minoc. The tree in the upper left corner of the castle will have 5 Skull Keys replaced everyday around noon by the armour. So you can get 5 a day for free.
Invisibility Rings Edit
Invisibility rings seem to have the curious effect of reducing a monster's HP to near zero, so you should even be able to kill dragons in one hit!
This works because the game needs to make the enemy leave the field if all your party is invisible. You still can't kill Lord Blackthorne this way, though.
Invisible rings will randomly vanish when you use them, so you can't use them in every battle.
Easy XP and Loot Edit
In dungeons, if you leave one enemy alive in a room, all the enemies will have respawned when you return. Couple this trick with the Invisibility Ring trick above, find a room full of dragons, and you should amass XP and treasure quite quickly.
There is also a dungeon room in Wrong or Covetous which has a monster chained to the wall. You can kill all monsters but that one, which cannot attack you. It's filled with Wisps, so wear the crown and use a halbred-weapon to attack it inside the walls where they will be stuck.
Apple II CheatsEdit
Similar to the C64 cheat below, if your reagent count went to -1, it would be set to 99. So if you got all your reagents to 99 and always mixed everything in batches of 50, you could easily mix all spells without ever worrying about reagents.
C64 Cheats Edit
More Reagents Edit
In the C64 version, if you have between 11 and 15 of some reagents, then mix a spell using only those reagents, and mix 16 of the spell. You should get 16 of the spell you mixed and 90+ of the reagents.
More Food Edit
Clever Avatars can use a bug in the C64 port.
In the pub of Empath Abbey are provisions where the programmers have forgotten to apply a "other people's stuff"-tag. Meaning: you can take them and it's not stealing. Climbing then up and down the ladder exploits another bug, as the food will re-appear. This means without paying or karma-loss you can get lots of food.
Cheap Way to the Underworld Edit
There is a very easy way to enter the Underworld, thanks to sloppy programming.
After entering the wilderness of Britannia, replace the Britannia-disk with the Underworld-disk. At first nothing will happen. However, wait until you are drawn into a battle. After winning or fleeing, you'll find yourself at the same coordinates in the Underworld. Of course this can also mean being stuck in a mountain, so try to figure out, where in the Undeworld you could appear.
The same trick can be used to return to the surface, by again swapping the disks and getting drawn into a battle.
On a real C64 with a cheat module like the Action Replay VI, or on an emulator with a cheat function, the following POKE-codes can be used during the game. Note that if there are two POKEs for the same effect, it means that both have to be entered for the cheat to work.
|POKE 4480,153 POKE 4481,153||9999 Food|
|POKE 4482,153 POKE 4483,153||9999 Gold|
|POKE 4484,153||99 Lockpicks|
|POKE 4485,153||99 Peer Gems|
|POKE 4486,153||99 Torches|
|POKE 4499,153||99 Skull Keys|
|POKE 4232,153 POKE 4233,153||9999 hit points for 1st character|
|POKE 4248,153 POKE 4249,153||9999 hit points for 2nd character|
|POKE 4264,153 POKE 4265,153||9999 hit points for 3rd character|
|POKE 4280,153 POKE 4281,153||9999 hit points for 4th character|
|POKE 4296,153 POKE 4297,153||9999 hit points for 5th character|
|POKE 4312,153 POKE 4313,153||9999 hit points for 6th character|
|Game||Ultima V ☥ Ultima VI ☥ Ultima VII ☥ Ultima VII Part Two ☥ Ultima VIII ☥ Ultima IX|