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Chivalry

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Chivalry
Chivalry is the trademark skill of the Paladin. With a Book of Chivalry, the Paladin can cast a number of combat and healing spells.

Spells Edit

Icon Name Skill Mana Tithe Description
Cleanse by Fire 5 10 10 Cures a target of poison.
Close Wounds 0 10 10 Restores Hit Points of a valid target within 2 tiles of caster.
Consecrate Weapon 15 10 10 Caster melee deals the weakest damage type towards opponents.
Dispel Evil 35 10 10 Causes monsters to flee from caster and deals damage to Necromancers in Horrific Beast, Lich, Vampire, or Wraith forms.
Divine Fury 25 15 10 Caster realizes a Swing Speed Increase, Stamina Regeneration increase, and Hit Chance Increase, but also a Defense Chance Decrease.
Enemy of One 45 20 10 Caster's melee damage increases towards a single monster type while taking double damage for all others.
Holy Light 55 10 10 Caster deals an area of Energy Damage within a few tile radius.
Noble Sacrifice 65 20 30 Resurrects, cures, and heals valid targets within range of caster, while reducing caster's Mana, Stamina and Hit Points to 1.
Remove Curse 5 20 30 Removes time-based negative effects that have been cast/imposed upon a valid target.
Sacred Journey 15 10 15 Allows the caster to travel to a Marked location. Functions same as the Magery Recall spell.

Success Chance Edit

Name 0% 10% 20% 30% 40% 50% 60% 70% 80% 90% 100%
Cleanse by Fire 5 10 15 20 25 30 35 40 45 50 55
Close Wounds 0 5 10 15 20 25 30 35 40 45 50
Consecrate Weapon 15 20 25 30 35 40 45 50 55 60 65
Dispel Evil 35 40 45 50 55 60 65 70 75 80 85
Divine Fury 25 30 35 40 45 50 55 60 65 70 75
Enemy of One 45 50 55 60 65 70 75 80 85 90 95
Holy Light 55 60 65 70 75 80 85 90 95 100 105
Noble Sacrifice 65 70 75 80 85 90 95 100 105 110 115
Remove Curse 5 10 15 20 25 30 35 40 45 50 55
Sacred Journey 15 20 25 30 35 40 45 50 55 60 65
Formula: (Chance to Succeed / 2) + Minimum Skill = Target Chivalry Skill

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