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March 8, 2013: Richard Garriot and his company Portalarium holds Kickstarter campaign for Shroud of the Avatar: Forsaken Virtues which is due to be successfully funded on Apr 7, 2013. Shroud of the Avatar is the “spiritual successor” to Richard’s previous work in the FRP genre. Our primary objectives are to tell a story even more compelling than Ultimas IV-VII, create a virtual world more interactive than Ultima VII, develop deep rich multi-player capabilities beyond combat akin to Ultima Online, and offer a bold new approach to integrate them with “Selective Multi-Player”.
July 12, 2012: Ultima IV lives again in...Ultima Forever
COMIC-CON - Today, EA announced the return of the 1985 role-playing classic Ultima IV, this time in a free-to-play MMO being developed by Bioware Mythic.
There aren't a whole lot of details currently available, yet, but you'll be able to (initially) choose between a fighter and a mage for characters, and that the game will be set in the universe depicted in Ultima IV: Quest For the Avatar.
Other details include:
Located on a mountainous island in the icy seas northeast of the Drylands, the fortress of Windemere was governed by the dark sorceress Elistaria and used as a stronghold for the Oppression of Lord Blackthorn. With no hewn paths through the treacherous mountains, access to the keep required the use of either a grapple to scale the peaks or powerful magic. Read More
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