The most common shields, sorted from weakest to strongest, are these:
- Buckler - A small metal shield with a protection value of 1.
- Wooden shield - A round wood shield with a defensive value of 2.
- Spike shield - A round shield with spikes, has a defensive value of 2.
- Decorative shield - A big metal shield with a defensive value of 3.
- Curved heater - A big metal shield with a defensive value of 3.
Besides these basic classes of shields, there exist special shields that have better properties than normal ones.
- Magic shield - Part of the magic armour, with a defensive value of 4.
- Dupre's shield - A special shield made for Dupre, infused with magic.
- Shield of Monitor - A shield with the coat of arms of Monitor, otherwise exactly a Decorative Shield.
- The magic shield that is part of the Pagan magic armour is found in the Obsidian Fortress.
- Kiran shield - Gives a mana bonus of +5.
- Mage shield - Protects against 20% of magic attacks.
Shields first came into use in Ultima V, where several varieties were available. This trend continued with Ultima VII, introducing the shields pictured here.
The system changed significantly in Ultima IX, where besides the Kiran and Mage shield, four kinds of shields existed, in rising efficiency: small round shield, shield, middle round shield and kite shield.
Shields also vary greatly. Not all war rigs call for shields--any use of two-handed weapons precludes them and they require some strength--yet many thank shields for their lives.
Against a horde of enemies, a fighter will gladly tote a shield. Armed with a shield, a warrior can parry one opponent while striking at another. Although it precludes the use of two-handed weapons, this defensive tool keeps the opposition at arms length and arrows off of one's skin.